71

Lesson 71 of 84 ยท Push and Pull

Simulationโญ 30 XP

What Can a Magnet Pick Up? (Part 3)

What Can a Magnet Pick Up? (Part 3)
๐ŸงชLab Brief #71

Push and Pull.

๐ŸŽฏ Your mission

Play with the model. Break it. Understand it.

โšก The twist

Nature loves to surprise the careful watcher.

๐Ÿคฏ

Mind = Blown

๐Ÿ”ฌ The more you look, the more nature shows you.

๐Ÿ”ฎ

Make a hypothesis first

Before you start: write down what you think will happen, and why.

What You'll Learn

A magnet has two ends. One end attracts and the other end pushes away!

Key Words

  • stop
  • start
  • heavy

Steps

Step 1 โ€” Read

Have a grown-up read about Push and Pull to you.

Step 2 โ€” Do

Push a toy car gently, then push it hard. Which push made it go farther?

Step 3 โ€” Observe

Look closely! What do you see?

Step 4 โ€” Record

Draw a picture of what you learned today.

Check Your Understanding

Question 1

1 of 3

Can a magnet pick up a penny?

๐ŸŒ

Where you see this in real life

This shows up in your everyday life more than you'd think.

๐Ÿ†

Stretch Challenge

Try this in real life this week.

Try one experiment in real life this week โ€” even a tiny one.

๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ง

For the dinner table

โ€œWhat's the most surprising thing you learned today?โ€

๐ŸŽฏ

Next Smart Experiment

We'll pick an experiment that matches exactly how you're thinking right now.

๐Ÿฆ Share card

Share this experiment

Send it to a parent who's looking for a 10-minute kitchen science win.

๐Ÿ–จ๏ธ

Checkout complete lesson on Push and Pull for Kindergarten

Get the full Push and Pull track as a printable PDF โ€” all lessons, worksheets, and answer keys.

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